WaW Launcher — the original Modtools build workflow with a new UI

hey, ive released waw launcher v0.2.0, with the same ui/theme as my other waw tools. it uses the original modtools exes for building mods, compiling levels, converting sounds and running the game. the normal build commands and stage order follow the stock launcher, with fixes for broken options and failed-build handling. its not a new compiler or modtools patch. app shortcuts now have their own Apps tab. theres the four stock apps, or check "Use my companion apps" to show all ten of mine. if one isnt installed, it just shows a warning in the log. Converter is separate under "Modtools setup" and works in either mode. build/compile behaviour is unchanged by this update. maps/mods update automatically, theres a copyable log and cancellation, and run game options have individual clear buttons. devmap uses +devmap, fixing the stock launchers +set devmap. build sounds is wired up but hasnt yet been fully tested. a future update will address that testing. put the exe beside CoDWaW.exe. waw and modtools need to already be installed; it doesnt install anything for you. unofficial, made by a community member for the community. not affiliated with Treyarch, Activision or UGX. built with js/vite/tauri, source is public if anyone wants to work on it. Source and instructions: https://github.com/phil81334/waw-launcher
External download
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Download 0.2.0 ↗